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Question by Brugohb · Jan 16, 2018 at 04:49 PM · rotationmovetowardsrotating

,MoveTowards stop when add rotation

My object is moving trhough Vector3 pos = Vector3.MoveTowards(transform.position, target[current].position, speed * Time.deltaTime); GetComponent().MovePosition(pos);

But i need it to face the direction of the target he is moving. But when i add any rotate code like this.transform.LookAt(target[current]);

It look at the target but stop moving. Any ideias??,My object is moving through Vector3 pos = Vector3.MoveTowards(transform.position, target[current].position, speed * Time.deltaTime); GetComponent().MovePosition(pos);

but, i need it to face the direction of the target, but when i add this.transform.LookAt(target[current]);

it look at the target but stop moving. Any ideias??

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