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Question by EvanCheddar · Jan 17, 2018 at 10:11 PM · enemyexplosionradiusbombgrenade

How do I destroy all enemy game objects with a bomb?

Hello, Im new to coding so bare with me. I want to destroy all enemy game objects that are in the blast radius of a bomb. The simpler the better. Thank you so much for helping!

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avatar image getyour411 · Jan 18, 2018 at 02:52 AM 0
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This is a very common question. What have you searched for/tried, post the code. If you are at step 0, take a look at doc for SphereCastAll and see if that works for you.

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Answer by UnitedCoders · Jan 18, 2018 at 06:14 AM

Instatntiate a sphere gameobject at your bomb position, sphere must have rigidbody and collider and attach the script on this object, disable your mesh component. Script contain

void OnTriggerEnter(Collider other) { if(other.gameObject.tag=="Enemy") { Destroy(other.gameObject); } }

In the Start() write some code which scale your gameObject from (0,0,0) to your desired scale(e.g 3,3,3) .

@PaulSullivan87
you can ask further if you have any query.

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avatar image EvanCheddar · Jan 18, 2018 at 05:29 PM 0
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Thank you so much this solved my problem! I really appreciate it!

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Answer by davidrochin · Jan 18, 2018 at 08:03 PM

Use Physics.OverlapSphere

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