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Question by FlameHaze-Yuki · Feb 11, 2018 at 06:36 PM · fbxrotate objectscaling

problem with rotating and scaling a whole imported FBX

so i have a FBX that i imported and i'm trying to rotate and scale it with a script that is attached to a slider (the slider is the thing which i rotate and scale the object with) but the strange thing is that only some parts of that FBX is rotated and scaled and not the whole thing ,even though i made sure that i'm referencing the whole GameObject and not just some parts of it.

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