Aplying force on impact

Hi,

I’m trying to make a game, and there are zombies bullets blood, etc…
The issue is that i’m using the fps tutorial whith some modifications, i get the aplied force once the ragdoll is instantiated, but not in the first shot. The first shot kill the enemy and the enemy fall down, and at that point every shot takes a reaction on the body. but the first shot does’nt.

I add a yield wait for seconds to apply the force half a second after, but no way. the reaction is the same. with a force of 5000, when on the floor works fine.

Any idea?

I’m not sure why you can’t just apply the force right when the ragdoll is instantiated, but if you want to go with your latest code, just don’t loop 3 times if it’s dead.