• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
Question by CNuttall · Feb 18, 2018 at 11:10 AM · strange ioc

How to make a script slow down to a stop

How would I make this rotating script slow down to a stop? Many Thanks Charles

 using UnityEngine;
  using System.Collections;
  
  public class SpinLogic : MonoBehaviour {
  
      float f_lastX = 0.0f;
      float f_difX = 0.5f;
      float f_steps = 0.0f;
      int i_direction = 1;
  
      // Use this for initialization
      void Start () 
      {
          
      }
      
      // Update is called once per frame
      void Update () 
      {
          if (Input.GetMouseButtonDown(0))
          {
              f_difX = 0.0f;
          }
          else if (Input.GetMouseButton(0))
          {
              f_difX = Mathf.Abs(f_lastX - Input.GetAxis ("Mouse X"));
  
              if (f_lastX < Input.GetAxis ("Mouse X"))
              {
                  i_direction = -1;
                  transform.Rotate(Vector3.up, -f_difX);
              }
  
              if (f_lastX > Input.GetAxis ("Mouse X"))
              {
                  i_direction = 1;
                  transform.Rotate(Vector3.up, f_difX);
              }
  
              f_lastX = -Input.GetAxis ("Mouse X");
          }
          else 
          {
              if (f_difX > 0.5f) f_difX -= 0.05f;
              if (f_difX < 0.5f) f_difX += 0.05f;
  
              transform.Rotate(Vector3.up, f_difX * i_direction);
          }
      }
  }

Comment

People who like this

0 Show 0
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Update about the future of Unity Answers

Unity Answers content will be migrated to a new Community platform and we are aiming to launch a public beta later in June. Please note, we are aiming to set Unity Answers to read-only mode on the 31st of May in order to prepare for the final data migration.

For more information, please read our full announcement.

Follow this Question

Answers Answers and Comments

75 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Can I upgrade my laptop's Graphics card and Processor 0 Answers

Serializing Rect with BinaryFormatter 2 Answers

Make loading scene faster 1 Answer

Mid Air Control ThirdPersonController 0 Answers

Is there a script in Unity for the video player with which the quality is adjusted automatically, so that the video loads faster? 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges