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Question by Alived · Jul 22, 2011 at 02:46 PM · map

To make a very big map

Hello. I have a question in map-creation. Can you help me?

I have to make a very big map. Do i have to create the map with a little pieces of Terrain or one big Terrain? How does it affect memory and CPU usage? Does every piece of map load at the PersonController approach moment?

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avatar image UdevMike · Jul 22, 2011 at 02:58 PM 1
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Do you use Umbra? How exactly is it set up at presently? You really ought to give us more details

avatar image Alived · Jul 22, 2011 at 03:11 PM 0
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I make the map in Unity3D. I don't use another programs and utilits to make the map. I only make models of desain with $$anonymous$$aya: trees, houses, cars.

Are there another methods to make a map? Can you tell me about them?

avatar image FLASHDENMARK · Jul 22, 2011 at 03:15 PM 0
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No he is talking about "Umbra". A feature within Unity that only renderes the parts of the map you see. Thus creating better performance.

Unfortunetly this feature is only available in the pro version.

avatar image Alived · Jul 22, 2011 at 03:29 PM 0
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$$anonymous$$ay you tell me more about this feature? What does it do?

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Answer by Alived · Jul 22, 2011 at 10:27 PM

Thanks a lot! I look for "Umbra" demo-video. It's grate. Thank you very mach!

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