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Question by SweatyChair · Feb 27, 2018 at 01:48 AM · resolutionscreenresolution settings

Get the originial Screen resolution, after Screen.SetResolution in mobile?

I have a setting page to allow player to set lower resolution for performance, which is save and set at game launch, using Screen.SetResolution()

At some point I want to get the original resolution, is Unity has it? E.g. somthing like Screen.originialWidth and Screen.orginialHeight.

I can have a script to cache those at the very beginning, but should be great if Unity already has it.

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avatar image SweatyChair · Feb 27, 2018 at 05:34 AM 0
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P.S. reason I want this is I am using iPhoneX's SafeArea, which gives area with 1125x2436 which I need to convert it into current resolution...

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