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Question by hectorales · Mar 01, 2018 at 05:19 PM · rotationpositiondirectiondistancerelative

Get distance of one axis between two objects

The questions itself its easy:


float distX = obj1.transfrom.position.x - obj2.transform.position.x;


But the problem I have is this one, I want to get the localposition.x relative to the rotation of obj1, so that no matter what is the rotation of obj1 and obj2 it will get the distance in x between the two but relative to Obj1. I cannot use Vector3.Distance() as this will be counting the normalized distance x, y and z, when I only want to get the distance moved on x.

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avatar image hectorales · Mar 01, 2018 at 05:23 PM 0
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If interest for more context: I'm trying to make a Runtime position Gizmo, which gets the distance between the gizmo and a Vive controller that had moved away in an axis and add that distance to the position of another object.

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