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Question by jethrogillgren · Mar 06, 2018 at 09:12 AM · networkingnetworkassets

UNET AssetID 0000 zero

I have several Scene NetworkIdentity.AssetIDs in my game which are set to zero 00000

Is this by design or a bug?

Some get assigned NetIDs, some don't. I am looking both in the "Network Information" panel in the Inspector, and debugging them out during runtime.

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