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Question by aayushsabharwal · Mar 11, 2018 at 07:23 PM · camera2dbuildzoom

Camera too zoomed in in built game

I'm making a 2D game, and it works fine in editor but when I build the game and run it, no matter what resolution, the camera is way too zoomed in and doesn't show the whole level like it does in the editor. How can I fix t$$anonymous$$s? alt text

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editorscreenshot.png (25.6 kB)
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avatar image RonaldGames1 · Apr 27, 2019 at 12:09 AM 0
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avatar image SilverSamuraii · Jul 07, 2020 at 11:33 AM 0
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Answer by mbro514 · Jul 07, 2020 at 06:55 PM

I t$$anonymous$$nk that the problem is that in the editor, you set the aspect ratio of the camera to Free Aspect, and chances are, that isn't the same resolution as the one that is set in the Player Settings. Since builds use the resolution settings in the Player Settings rather than in the Game Window, the camera in your build isn't showing everyt$$anonymous$$ng that you want it to.

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