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Question by Underwurlde · Mar 15, 2018 at 11:17 PM · rotation axis

Enable particles when object is tilted at a certain angle relative to the floor

Hi, I'm working on a VR simulation where the user needs to pour liquid out of a gas canister into a bucket, I want the particle effect to be enabled when it is tilted a realistic amount down towards the floor so that liquid would start to flow out.

I've been emitting particles when checking between two values for just the x rotation of the object but it seems like it is not the correct approach. Hope somebody can help, thanks.

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