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Question by joeypsmith · Mar 18, 2018 at 12:47 AM · cubegenerationvoxelvoxelspreformance

Cube made out of many voxels

I'm looking for an asset / a point in the right direction to make a cube made up of tiny cubes, or voxels. I can do that with cube game objects, but the performance suffers with that many objects in the scene. Is there a way to create that type of structure in a lightweight way?

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