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Question by Bongmo · Mar 20, 2018 at 02:25 PM · floatint

Float input output problem?

I made two variables:

 public float abc;
 public int def;

In the inspector I give this value "18000000" (18 million) to abc and def.

Then in the inspector I get this:

 abc = 1.8e+07
 def = 18000000

Why I get this "1.8e+07" when I give a float number?

The print output is the same like:

 print("abc: "+abc);

 Output: 1.8e+07

Why?

I'm using Unity 2017.3.1f.

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avatar image Harinezumi · Mar 20, 2018 at 02:40 PM 0
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1.8e+07 is the exponential (scientific) notation for 18000000 (18 million). It means 1.8 x 10^7 (10 to 7th power). It is an integer number stored in a float variable, so it is a float.
So this is not causing any problem.

avatar image Bongmo Harinezumi · Mar 20, 2018 at 02:52 PM 1
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I know the notation. But how do I output the float like "18,000,000" in my app? The output looks like this "1.8e+07".

avatar image Harinezumi Bongmo · Mar 20, 2018 at 03:16 PM 0
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Sorry, I misunderstood the question.

avatar image tormentoarmagedoom · Mar 20, 2018 at 02:59 PM -1
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You really need to use this huge numbers?

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Answer by Bongmo · Mar 20, 2018 at 02:57 PM

This solved my problem: Disable scientific notation in unity

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