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Question by UDN_b7e02a1f-c47d-43ec-877f-367ff4696609 · Mar 26, 2018 at 03:27 PM · androidbuildplayerprefsloadingsaving

Playerprefs don't work on Android

Hello, I have a problem. My playerprefs don't load/save on Android, I can't figure out where is the problem. This same code works on iOS and even on PC, can you help me please? Thanks, any help is appreciated.

 public bool[] completedLevels;
     
 void Start()
         {
         for (int i = 0; i < completedLevels.Length; i++)
             {
                     if (PlayerPrefs.GetInt(i.ToString(), 0) == 1)
                     {
                             completedLevels[i] = true;
                     } else
                     {
                             completedLevels[i] = false;
                     }
             }
         }
 
 void OnApplicationPause(bool pauseStatus)
         {
             if (pauseStatus)
             {
                 saveCompletedLevels();
     
             }
         }
     
 void OnApplicationQuit()
         {
     
             saveCompletedLevels();
     
         }
     
         void OnApplicationFocus(bool focusStatus)
         {
             if (focusStatus)
             {
                 saveCompletedLevels();
             }
         }
     
 public void saveCompletedLevels()
         {
             for (int i = 0; i < completedLevels.Length; i++)
             {
                 if (completedLevels[i] == true)
                 {
                     PlayerPrefs.SetInt(i.ToString(), 1);
                 }
                 else
                 {
                     PlayerPrefs.SetInt(i.ToString(), 0);
                 }
             }
             PlayerPrefs.Save();
         }



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