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Question by CForCasual · Mar 30, 2018 at 02:02 PM · movementrigidbody2dvelocityvector2fixedupdate

Character won't move (Fixed)

I was making a game, and I encountered this problem. The character wouldn't move. This code used to always work but this time, it gives me this error message:

NullReferenceException: Object reference not set to an instance of an object PlayerOneScript1.Movement (Single moveHorizontal) (at Assets/Scripts/PlayerOneScript1.cs:159) PlayerOneScript1.FixedUpdate () (at Assets/Scripts/PlayerOneScript1.cs:155)

Here is the code I wrote:

     public void FixedUpdate()
     {
         float moveHorizontal = Input.GetAxis("Horizontal");
         Movement(moveHorizontal);
     }
     private void Movement(float moveHorizontal)
     {
         rB.velocity = new Vector2(moveHorizontal * playerSpeed, rB.velocity.y);
     }

The first line of code is the 152th line. The character won't move or jump or anything! Help!

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Answer by Skyunarankage · Mar 30, 2018 at 02:08 PM

did you attach the correct rB?

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avatar image Skyunarankage · Mar 30, 2018 at 02:08 PM 0
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did you lock positions?

avatar image Skyunarankage · Mar 30, 2018 at 02:09 PM 0
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Did you lock positions ?

avatar image CForCasual · Mar 30, 2018 at 02:12 PM 0
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OMG I didn't assign the Rigid body variable. Problem fixed thx so much

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