Hi everyone,
Does anybody know how I can define a cleanup method as Mandatory after each test run (even if it fails) for PlayMode tests?
I tried to use nUnit TearDown (SetUp too) but received the following message:
“OneTimeSetUp: Invalid signature for SetUp or TearDown method: CleanUpMethodName”.
Look like nUnit doesn’t work for PlayMode tests. Do you have any other idea how it possible to do?
[SetUp]
private void SetupEnvironmentAndInstantiateBulkConveyorWithLoadRotation()
{
isLoadEnd = true;
EnvironmentSetup();
StraightConveyorInstantiationAndTransform(loadRotation);
}