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This question was closed Apr 03, 2018 at 10:35 PM by Nobozarb for the following reason:

The question is answered, right answer was accepted

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Question by Nobozarb · Apr 03, 2018 at 09:55 PM · 3dragdolljointsgapslimbs

Create ragdoll out of gameobjects that are not touching

I have a "human" ragdoll that I created using six gameobjects: a cube for the head, torso, right and left arms, and right and left legs. It looks like this: Image of ragdoll with limbs not touching

That image has bad lighting, but hopefully you are able to see that there is a gap between the limbs and the torso. That is because I like that style. However, the problem is that this will not act as a ragdoll. Instead, it will just fall apart. Obviously, I want to be able to have my characters not fall apart. How would I be able to keep these limbs together?

screen-shot-2018-04-03-at-25000-pm.jpg (21.4 kB)
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Answer by Nobozarb · Apr 03, 2018 at 10:34 PM

I was experimenting with some ideas for this, and adding a rigidbody and character joint to all the limbs and connecting the joints to the torso worked. Apparently nothing special was needed.

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