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Question by djordr · Apr 05, 2018 at 01:57 PM · prefabreferenceinstanceall

Reference all instances of a prefab?

         TheHeart = GameObject.FindGameObjectWithTag ("Heart");

I've got a UI element that I want to have access to a script on all instances of a prefab. I'm making TheHeart equal to game object with tag Heart. That is how I thought you did it, but it only selects a single instance of the prefab not every single one. I have no idea how to do it, I wish it was easier to work with prefabs.

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Answer by Robotic_Soul · Sep 18, 2018 at 04:36 AM

You're so close! Just one character off! https://docs.unity3d.com/ScriptReference/GameObject.FindGameObjectsWithTag.html

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