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Question by najibK · Apr 11, 2018 at 01:48 PM · blendervideocubevideotexture

Video texture on blender cube displayed all over the cube, not separately on each faces.

Hi ! Like the title say: I've imported a blender cube i've done a simple UV map for, but I've problems when applying a Video texture to it. With a default unity generated cube, when applying a video texture to it, each separate face of the cube is displaying the video as a default behavior, wich is what i want to do. But when doing the same thing with my blender generated cube, the video end up scattered trought the cube, all faces sharing the display. Am i missing something ? (most likely yes.)

If you have any clues on why it's so/how to fix it, please let me know ! :)

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