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Question by lillachan · Apr 14, 2018 at 12:46 AM · scenescene-switchingmouseclickscene change

Changing scenes on mouse click?,Moving to the next scene in Unity?

I have attached the following script to an asset (an arrow) trying to change the scenes. I have all my scenes loaded in the Build Settings. I have also tried attaching it to UI (button) and it still won't change scenes so I figured it must be an issue with my script. Any help would be appreciated:

using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement;

public class testingclick : MonoBehaviour {

 void Start () {
 }
 
 void Update () {
 }

 void onMouseDown()
 {
     Debug.Log("You clicked on me");
     SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1);
 }

}

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Answer by tormentoarmagedoom · Apr 14, 2018 at 09:07 AM

Good day @lillachan .

I dont know if the way you get the "scene name" is correct, but as a test, first try to load a scene only with a string text to check the only problem is how you write the "scene name"

  SceneManager.LoadScene("SceneName");

If you suceed, means you are not writing correctly the scene names. Try to replace the loadscene command for a Debug.log

 Debug.Log (SceneManager.GetActiveScene().buildIndex + 1);

So you can see what are you trying to load. If this debug.log is not exactly the string name of the scene, it will not load.

Test all this things, ad come again to say what you get.


If problem solved, accept the answer & close the question!

Bye!

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