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This question was closed Apr 14, 2018 at 02:34 AM by $$anonymous$$ for the following reason:

The question is answered, right answer was accepted

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Question by $$anonymous$$ · Apr 14, 2018 at 01:59 AM · meshverticesmeshfilter

Editing the mesh of a prefab

How would I go about editing the mesh of a prefab? MeshFilter.mesh is not allowed. MeshFilter.sharedMesh is not plausible because I dont want every mesh being edited.
e.g. I have a prefab that is a sphere with a material. I want to apply Perlin noise to that mesh. However, I dont want any other sphere in the scene being affected.

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Answer by $$anonymous$$ · Apr 14, 2018 at 02:33 AM

Might not be the best for everyone but Instead I just create a new GameObject as opposed to a prefab, with CreatePrimitive

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