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Question by Armadillq_ · Apr 14, 2018 at 03:31 AM · uitexturetextconvert

Converting UGUI text to 3D text.

Im trying to create a script that takes the amount that is shown in the UI onto 3D text in my Scene. If anyone has tips or solutions that would be appreciated

 public class VaultScript : MonoBehaviour {
     public TextMeshPro VaultBalance;
     public TextMeshProUGUI MoneyBalance;
     public int MoneyBalanceint;
     public GameObject Vault;
  
 
     public void Start()
     {
        
         
     }
     public void OnMouseDown()
     {
         MoneyBalance.text = MoneyBalanceint.ToString();
         VaultBalance.text = "$" + MoneyBalanceint.ToString();
         MoneyBalance.text = "$0";
         Debug.Log("Money Deposited");
     }
 
 
 }

 




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