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Question by BrokawBound · Apr 19, 2018 at 12:39 AM · shadowsspriterenderer

Can sprite renders receive shadows?

I have tried a few posts I found regarding this and nothing seems to work.

I mean the sprite renderer probably does not have a receive shadows checkbox for a reason. But the mesh renderer seems to be less optimal for performance when I just need to represent a flat object, like a floor, or dirt.

Is there any way to use just a sprite renderer and still receive shadows?

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