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This question was closed Apr 23, 2018 at 08:06 PM by Fibonacci_0_1_1 for the following reason:

The question is answered, right answer was accepted

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Question by Fibonacci_0_1_1 · Apr 23, 2018 at 05:57 PM · rotationraycastraycastingshootingforward

raycast is pointing in two directions?

My raycast is pointing in two directions. one direction is the direction i actually want it to point the other direction is the same as the other, except it doesn't rotate on the Z axis.

alt text

how can i solve this issue? here's the code I'm using. My bullet is a child of my weapon.

 RaycastHit hv;
 if (Physics.Raycast(bullet.transform.position,bullet.transform.forward,out hv, range))
     {
         Debug.Log("weapon hit");
     }

untitled.png (9.8 kB)
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Answer by Fibonacci_0_1_1 · Apr 23, 2018 at 08:06 PM

FIXED IT. I simply ran my code within FixedUpdate.

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