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3
Question by Uteki · Apr 24, 2018 at 03:16 PM · fullscreen

Fullscreen mode

Hello,
 

Was there any official statement about FullScreenMode not working?
We have got Screen.fullScreenMode and  Screen.SetResolution with FullScreenMode  parameter, and both are useless.
 

They don't work in runtime, also you can't set FullScreenMode in resolution dialog. There is no way to change FullScreenMode after publishing, at least not in the documentation.
 
The only way to change Exclusive Mode to Fullscreen window after publishing is using  command line argument -window-mode exclusive|borderless with is not included in CommandLineArguments. It was mentioned in this post.
 

Ability to change FullScreenMode is needed for seamless experience, application without it look amateurish.
 
Cheers
 

Ps: Using Markdown for formatting is a pain.

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avatar image _eternal · Jul 30, 2018 at 02:46 PM 0
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Did you report this as a bug? I noticed the same issue just now; my Screen.fullScreen$$anonymous$$ode toggle isn't working. I'm printing Screen.fullScreen$$anonymous$$ode in LateUpdate, and I see that it switches to ExclusiveFullScreen for only one frame. The next frame, the value prints as -1, and after that it reverts to FullScreenWindow, which is what's defined in my build settings.

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