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Question by JohnBrick · Apr 29, 2018 at 07:01 PM · camera-movementsmoothdelaysmoothingrigid body

Multipurpose CameraRig - Smooth Movement - how to achieve?

Dear Unity-Community,

does anyone know how to add smooth movement to the camera? (I am using the standard camera asset / Multipurpose camera rig attached to a RigidBodyFPS Controller with an additional script to move up and down)

My goal is to have a delay or fade in/fade out of let´s say 3 seconds when moving the mouse in any direction as well as when using W, A, S, D, (+ Q & E for up and down) so the movement doesn´t stop abrupt when stopping the mouse or any key.

I would very much appreciate any help regarding t$$anonymous$$s!!

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shahanktk

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Answer by JohnBrick · Apr 29, 2018 at 10:46 PM

has anyone an idea how to ac$$anonymous$$eve that? I saw t$$anonymous$$s post: https://answers.unity.com/questions/1398782/standard-fps-controller-smoot$$anonymous$$ng-movement.html

it´s pretty exactly what I need, but I am not familiar with trapezoidal acceleration

who can make my day by providing some more info about t$$anonymous$$s?!?

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avatar image JohnBrick · May 02, 2018 at 04:13 PM 0
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nobody has an idea how to achieve that? any help would be great!!

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