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Question by CDAXRC · May 02, 2018 at 03:58 PM · meshmeshfilter

How to correctly load new mesh?

  MeshFilter meshfilt = Player.GetComponent<MeshFilter>();
         meshfilt.mesh = Resources.Load("Corner") as Mesh;

I'm trying load new mesh to meshfilter but when I hit play button the mesh name has been changed to NONE

Mesh file is in Resources folder.

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Answer by FlaSh-G · May 08, 2018 at 12:24 AM

Don't use Resources.Load for this.

Instead:

 public Mesh replacementMesh;
 
 private void Start()
 {
   var meshFilter = Player.GetComponent<MeshFilter>();
   meshFilter.mesh = replacementMesh;
 }

and then drag the mesh in question into the inspector.

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