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Question by Firetrain · May 05, 2018 at 04:10 AM · 3drendering

How 3d anime games could be made with unity?

I want to make a fantasy game. There are many fantasy games I have played and most of them have an unbelievable graphics. The one that makes it look like animes.

I am talking about games like final fantasy XIII, or legend of zelda breath of the wild like look. The best example is the upcoming game kurtzpel. Could that kind of looks be achieved with unity. If yes then how?

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avatar image Cherno · May 05, 2018 at 02:53 PM 0
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Yes, it can be achieved. Take a few dozen millions of dollars, assign it to a professional art $$anonymous$$m numbering in the dozens, and watch the results. Seriously, there is a reason why these titles have such good graphics; they have the budget to pay highly qualified artists plus art directors, shader programmers etc.

If you have the skills you can of course do it yourself (how long that takes is another matter), and if you don't learn it. It's no witchcraft but there's a reason good artists commonly have years of practice under their belts.

avatar image Firetrain Cherno · May 05, 2018 at 04:29 PM 0
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Sadly, that is the reality. But maybe my hard work could at least let me make something I could be proud of. Even its graphics is not so good

avatar image Cherno Firetrain · May 05, 2018 at 05:25 PM 0
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Try to find a shader that produces a look you like, then maybe start looking into shader programming; it's not as difficult as you think, and pretty well documented. Of course, the other thing required is having the right 3d models and animations, stylized in a certain way.

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avatar image LilGames Cherno · May 08, 2018 at 02:28 PM 0
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I think you meant to say "numbering in the hundreds". (Have you seen the credit scroll for a Final Fantasy game?)

avatar image TreyH · May 05, 2018 at 05:56 PM 0
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I mean, Unity-chan is a free example of this sort of art and has been downloaded thousands of times. As for the world itself, it's surprisingly easy to make cartoonish grass in Unity using the vanilla terrain system and several free assets on the assetstore to help get you started.

avatar image io3creations · May 05, 2018 at 09:40 PM 0
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Without much experience, you can still get good cartoon results with Toony Colors Pro 2 asset: https://assetstore.unity.com/packages/vfx/shaders/toony-colors-pro-2-8105 There are lots of samples that you can test on their website.

There's also a free version with a few basic styles: Toony Colors Free https://assetstore.unity.com/packages/vfx/shaders/toony-colors-free-3926

avatar image Firetrain io3creations · May 06, 2018 at 02:21 AM 0
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Looks like that could help. I just need to make characters suitable for that style.

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Answer by Firetrain · May 12, 2018 at 11:48 AM

I just found the best example for the graphics I want to create. The example is naruto shippuden ninja storm series. Could anybody tell me how to do that? @Cherno

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avatar image Firetrain · May 13, 2018 at 11:53 AM 0
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At last I found the answer on my own. It needs cel shading to achieve that graphic. I found a good cel shading example here: http://www.gamasutra.com/blogs/DavidLeon/20170519/298374/NextGen_Cel_Shading_in_Unity_56.php

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Answer by anthot4 · May 08, 2018 at 01:52 PM

You have to think outside the box, and come up with a unique or different idea for the game. Minecraft is proberly the best example of a single dev making a hugely successful game. Make a fantasy game but make it different to all the others, how is yours going to be different? ETC.

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