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Question by BIGPIZZA95 · May 14, 2018 at 12:37 PM · materialglow

How to remove material from object

Hey,
I'm new to unity so excuse me if the question is either dumb or already answered, but I didnt find anything that helps me in the forum.
I want to give a glow effect to some objects for a specific time, so I already figured out how to add a new material to an object during runtime, but I have no idea how to remove the material.
Does anyone know how to do this? Or is there a better solution than adding a new material?

Thanks in advance and greetings from germany
Marc

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Answer by kskjadav007 · May 14, 2018 at 01:35 PM

 Material M= gameObject.GetComponent<SpriteRenderer>().material;
 
 Destroy(M);

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Answer by Bleakmountain50 · May 14, 2018 at 12:43 PM

You can do two things. Make a white material or change the color of the material on the object to white. Most things in unity are white by default. If you’re using an asset just delete the object and put the prefab into the game space. I believe you can just delete the material in the inspector but am not sure

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