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Question by Jude945 · May 24, 2018 at 11:23 PM · gameobjectscript.activekeypress

How do I change a gameobject to be active through a script?

I made a key press system to open a menu and it works but I don't know how to set the menu object as active in the script.

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Answer by K_Tec · May 24, 2018 at 11:27 PM

YourGameObject.SetActive(true); to enable it YourGameObject.SetActive(false); to disable it

Have a good time :)

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avatar image Jude945 · May 24, 2018 at 11:32 PM 0
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it gives and error under OptionsMenu

I used OptionMenu.SetActive(true);

avatar image K_Tec Jude945 · May 24, 2018 at 11:36 PM 0
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What is the error message? :) Sprichst du Deutsch?

avatar image K_Tec K_Tec · May 24, 2018 at 11:41 PM 0
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Sprichst du Deutsch?

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