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Question by jkerfran · May 26, 2018 at 07:04 PM · unityeditor

Track User Actions Within Unity

I'm looking to create a plugin for Unity that will be able to track what the user is doing in the Unity Editor itself.

Is there any way to 'catch' events that are occurring within the editor such as: playing/pausing the game or clicking on one of the tools (scale, rotate, etc)?

I gather it's a bit of a stretch but I figure I'd ask to make sure :)

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