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Question by ironictrout · May 27, 2018 at 04:37 PM · rotationgameobjectrotate

Rotate around a locally tilted axis?,

I am trying to rotate a planet around it's tilted axis. On Start() I am rotating the object 45 degrees on the z axis so that it is leaning backwards. I now want to rotate it around the tilted y axis like how earth rotates around its tilted axis.

I have tried something like:

 rotation_speed += Time.deltaTime * 10;
 planet.transform.localRotation = Quaternion.Euler(0, rotation_speed, 0) * axis_tilt;

but it doesn't appear to be working. Thanks.,

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Answer by Unified2000 · May 27, 2018 at 04:57 PM

planet.transform.Rotate(0,rotation_speed,0);

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avatar image ironictrout · May 27, 2018 at 05:03 PM 0
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Ah! That's so easy! Thanks so much!!!!

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