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Question by jefferyhg7889 · May 28, 2018 at 06:39 PM · blender

Why won't my character's animation (made on blender) load onto Unity?

Please help, i'm on a tight schedule. I've created a character on blender and a roll animation. My problem is once I've imported my project onto Unity, not only was the character's roll animation was not there, but my character was all black! I should be fine with my character all black, but I need to get that roll animation in. Please help!,I'm on a tight schedule and I need help fast. I've transported a blender figure with animations. After the file was imported into a character file I've created, I found that there were no animations and just my figure with no color. I should be fine with my character and no color, but can anyone figure out why my animation isn't on Unity?

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avatar image Pinkuboxu · May 28, 2018 at 06:57 PM 0
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Tight schedule, eh? How much are you willing to pay for help? LOL, just kidding! Can you not select the animation from the drop box in the import animation tab of the model? Sometimes, when I'm trying to make animations and test them with the model in Unity, Unity (I guess) sometimes forgets or doesn't add new animations to the clip list and I've had to manually make a clip then use the dropdown box that actually contains all of the animations in it and set it there. The only other ideas I have are to make sure you have your Actions setup in Blender with a Fake User. You are exporting to FBX 7.4, right?

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