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Question by Zanolon · May 30, 2018 at 06:30 PM · drag-and-drop

Input.Mouseposition resulting in teleport

When I drag in my image in my slot, it's resulting in a teleport to a point on the screen. I don't know what could be causing it.

using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.EventSystems; public class DragHandler : MonoBehaviour, IBeginDragHandler, IDragHandler, IEndDragHandler { public static GameObject itemBeingDragged; public void OnBeginDrag(PointerEventData eventData) { itemBeingDragged=gameObject; } public void OnDrag(PointerEventData eventData) { transform.position = Input.mousePosition; } public void OnEndDrag(PointerEventData eventData) { itemBeingDragged=null; } // Use this for initialization void Start () { } // Update is called once per frame void Update () { } } I'm dragging an image in a slot, in a panel, in another panel in a canvas. The place it's teleporting to is consistent, but I don't know why.

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avatar image QKlon · May 30, 2018 at 09:31 PM 0
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Please edit your question and use code block ins$$anonymous$$d of inline code. Do not use backticks but indentation by 4 spaces. No one wants to decode unformatted code lines and you are not likely to get an answer this way.

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