Error: Invalid start tag manifest

Hello,
while I’m trying to build my project I have a error - CommandInvokationFailure: Failed to re-package resources. I was looking for solution of this problem but everyone had another problem (I tried to do what them helped, no change). So there is a bit of my error:

CommandInvokationFailure: Failed to re-package resources.
    C:\Users\user\AppData\Local\Android\sdk\build-tools\26.0.0\aapt.exe package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "C:/Users/user/AppData/Local/Android/sdk\platforms\android-25\android.jar" -F bin/resources.ap_ --extra-packages com.google.vr.cardboard:com.kakeragames.unimgpicker:eu.stettiner.claustroom:vr.gvr.platform.unity -S "C:\PathToProject\Project\Temp\StagingArea\android-libraries\gvr_android_common\res" -S "C:\PathToProject\Project\Temp\StagingArea\android-libraries\unity-android-resources\res" -S "C:\PathToProject\Project\Temp\StagingArea\android-libraries\unitygvractivity\res"
    
    stderr[
    C:\PathToProject\Project\Temp\StagingArea\android-libraries\unity-android-resources\res\values\AndroidManifest.xml:17: error: Invalid start tag manifest
    
    ]
    stdout[
    Configurations:
     (default)
    
    Files:
      AndroidManifest.xml
        Src: () AndroidManifest.xml

Thanks for all the help!

I had the same issue after updating the Android SDK tools. I had put an xml file in my unity project assets folder to get rid of permissions in previous builds. This worked before I updated anything, but I got the same error as you when I tried to build the game again. I removed the AndroidManifest.xml file from the assets folder and the game built without any problems.

Hope that helps. Good Luck.