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Question by Darktz · Apr 15, 2010 at 03:31 AM · textureblender

Blender to Unity

i have made a model from blender!! and then export it to .fbx!! open unity and import new asset, load the .fbx model!! it appear the model but textures/material is blank and doesn't appear any images!! only blank and black!!

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avatar image alexnode · Apr 15, 2010 at 10:45 AM 0
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Darktz, please tick the answers that solve your problem.

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Answer by Eric5h5 · Apr 15, 2010 at 05:32 AM

1) Make sure the textures are in your Unity project first

2) Load those textures from your Unity project when UV mapping the model in Blender

3) Save the model as a .blend file into your Unity project

Now Unity will automatically load the textures with the model when importing. Usually there's no reason to export to .fbx manually.

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avatar image Michael La Voie · Apr 15, 2010 at 06:32 AM 1
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Unless you're using Blender 2.5. As of right now, Unity doesn't import those blend files.

avatar image Eric5h5 · Apr 15, 2010 at 06:40 AM 0
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Well, Blender 2.5 is alpha; probably it's best to leave it out of a dev environment for now.

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