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3
Question by Soumya · Jun 10, 2018 at 05:02 PM · renderinggraphicsrendertexture

OnRenderImage does not work in HDRP

While using the HD Render Pipeline (which is awesome!) I also want to use a custom Image Effect that is implemented using Graphics.Blit in the OnRenderImage function.

However, the function doesn't seem to be called in HDRP.

Is there a replacement for this? Do I have to use command buffers? If so, can anyone provide a script that uses CommandBuffer.Blit for a similar effect? I can't seem to figure anything out about Command Buffers.

Any pointers to the right direction will be really helpful!

Thanks!

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