• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by ersingulbahar · Jun 14, 2018 at 01:50 PM · unity 5rigidbodysmoothjitter

How can I avoid jitter of house?

I move player with animation. And rotate player with rigidbody rotation . Camera follow player and rotate around player smoothly. It is not any problem with camera and player. They move smoothly.

But the problem is : When I move near the house or object , the object is jitter a little and it tired my eyes.

Please help me ,how to solve this?

thanks in advance

Comment
Add comment · Show 10
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Kciwsolb · Jun 14, 2018 at 02:18 PM 1
Share

There isn't a lot to go on here. What is the house? What object is jittering: the house, the player, or something else? What are the other objects? You will probably need to provide more information for people to help you. You should post your movement / camera movement script, house script (if there is one), and probably an inspector screenshot so we know what components are on your objects. :)

avatar image ersingulbahar · Jun 14, 2018 at 02:44 PM 0
Share

The house jitter, house has not script

avatar image Kciwsolb · Jun 14, 2018 at 02:51 PM 0
Share

Is your player marked "is$$anonymous$$inematic"? If you are moving a Rigidbody without physics, it should be marked as kinematic.

Also, be aware that when moving a Rigidbody by an animation, it will not respect physics. So, you might get weird jittery interactions when near Colliders.

avatar image ersingulbahar · Jun 14, 2018 at 03:39 PM 0
Share

No it is not marked as iskinematic But i move player just use animation, it causes this?

How can i solve this

avatar image Kciwsolb ersingulbahar · Jun 14, 2018 at 06:32 PM 0
Share

If you are going to move a Rigidbody by animation, it should probably be kinematic. I can't say for sure whether that or the animation is causing the problem because I can't see the problem. If you had a video or even a gif for us to watch, then we could give you better answers. Otherwise, it is really hard to answer with such little information. Sorry..

avatar image incorrect · Jun 14, 2018 at 06:37 PM 0
Share

I bet the player does not jitter because the camera is attached to him/her. But in fact, the camera jitters with the player.

It can happen because you have two ways of moving the player: via animation and via physics. Try disabling one of those ways.

And give us your code to check as well as the screenshots of your hierarchy and player object's components.

Show more comments

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

The best place to ask and answer questions about development with Unity.

To help users navigate the site we have posted a site navigation guide.

If you are a new user to Unity Answers, check out our FAQ for more information.

Make sure to check out our Knowledge Base for commonly asked Unity questions.

If you are a moderator, see our Moderator Guidelines page.

We are making improvements to UA, see the list of changes.



Follow this Question

Answers Answers and Comments

196 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Networked Movement Jitter 0 Answers

Camera jitters / lag behind when jumping or falling 2 Answers

Character not moving on slopes 0 Answers

Moving in VR using planetoid-like center of gravity 0 Answers

Problem reading/getting from rb.velocity value? 1 Answer

  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges