Hello, community!
I’m desperately trying to connect my MS Visual Studio 7.3.2 to Unity 3D 2018.1.2f1 Editor for debugging purposes.
What I’ve found here is that I just need to hit the Play button and it will connect.
However, what I actualy get is that VS tries to build the project and fails with a bunch of errors of this kind:
CSC : error CS2001: Source file '/Users/bestprogrammer/Documents/Test Project/Packages/com.unity.package-manager-ui/Editor/Sources/Services/Upm/UpmBaseOperation.cs' could not be found.
And it does not connect. Inb4 Unity tools are missing in Visual Studio: I’ve checked it and double-checked. And there is that Debug->Unity Editor next to the Play Button, so I assume Visual Studio is aware that I want to connect to the editor.
So, does anybody know how it works these days?