My build size is too large, i check in the console editor log file and there is a big percentage that don’t know where is.
How can i do to make my game weight light?
Sorry for my bad english, look the photo and will be easer to undestand: Cattura hosted at ImgBB — ImgBB
Ps. The smartphone sign 77.45 mb when is installed, why?
Textures and Audio is the heaviest things, in the inspector, you can reduce its quality and the size. And 4 Mb for dll
You can also use diferent ways to compress the game when building.
Good luck.
If getting error similar to:
The games menu will work but when i click play to load the next scene i get an error stating: WebGL: RuntimeError: memory access out of bounds.
This solution worked for me: https://forum.unity.com/threads/error-on-build-argumentexception-scene-file-not-found.1071323/#post-6913625