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Question by Bill 2 · Aug 03, 2011 at 02:37 PM · ignoresvn

Unity 3.4 and svn ignores

I have read the following articles and answers but I just can't get svn to play nicely with Unity any more (had no problems in 2.6).

http://answers.unity3d.com/questions/21065/which-folders-in-a-unity-project-are-critical-fold.html

http://answers.unity3d.com/questions/22604/which-unity-project-files-can-be-ignored-for-versi.html

http://unity3d.com/support/documentation/Manual/ExternalVersionControlSystemSupport.html

It seems if I ignore the Library items suggested in those articles, the project will break (missing scripts on objects etc). If I don't ignore them, making the smallest change to my project requires masses of Library stuff to be checked in each time. And yes, I do have external version control enabled. Is that last article on the Unity website up to date?

Any pointers would be greatly appreciated.

Thanks in advance

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Answer by Herman-Tulleken · Aug 03, 2011 at 03:02 PM

Here are the only files from the library folder we have under version control (all of these have extension .asset):

 EditorBuildSettings
 TimerManager
 DynamicsManager
 BuildPlayer
 AudioManager
 BuildSettings
 EditorSettings
 InputManager
 MonoManager
 NetworkManager
 QualitySettings
 TagManager
 ProjectSettings

This, and of course all assets and their meta files.

Generally, this works fine. We had the odd terrain texture disappear in a previous project (around Unity 3.2 ish... don't know if it was a Unity issue).

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avatar image Bill 2 · Aug 03, 2011 at 03:21 PM 0
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A few extras there on top of the Unity article. I'll give a shot.

Thanks for the reply.

avatar image Bill 2 · Aug 04, 2011 at 03:34 AM 0
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seems to be working well.

Thanks again

avatar image Rafes · Aug 04, 2011 at 04:33 AM 0
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It's working fine for me using the files from the documentation. Why are you version-controlling EditorSettings? BuildSettings sounds like it makes sense to keep, but isn't in the official list: http://unity3d.com/support/documentation/$$anonymous$$anual/ExternalVersionControlSystemSupport.html

avatar image Herman-Tulleken · Aug 04, 2011 at 09:21 AM 0
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@Rafes When we first started to use SVN a million years ago, the official list did not work for us (too long ago to remember why, exactly). Through messy trial and error over a long period we found what we wanted under version control; the list above is the result. If you do not need WWW security emulation settings (I assume this is in Editor settings), then I guess it's fine to omit.

avatar image The-Oddler · Sep 05, 2011 at 10:09 AM 0
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Little question: Does this work with Unity Indie ? Or only when you have Pro ?

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