Hello guys, i am having this problem with my runtime generated item preview in my inventory system i have created. The problem is that 60% of the time the viewport for my generated RT Texture flickers and bugs out. I have tried a multitude of different things such as:
- Changing sort layers
- Changing position of the image
- Changing the position of the item preview rig to have null parent
- Changing modes on the UI Canvas, tried making it in camera space but cant get my weapon camera to render correctly. (Weapon appears over inventory)
- Disabling all other cameras except the one that the UI is displayed on
I have recorded a video to demonstrate the problems i am having. It works fine in the editor scene view without any form of distortion.
Here is the video: Weird RT Canvas Bug - YouTube
Any idea what is going on here?