[I FOUND THE SOLUTION: TURN OFF REALTIME GLOBAL ILUMINATION IN WINDOW/LIGHTNING/SETTINGS]
So i made a very simple day/ night cycle. Here’s the script
private void Update()
{
transform.Rotate (Vector3.right, 0.1f);
}
It is attached to the directional light
Imgur: The magic of the Internet (sorry i had to censor some things)
As you can see in the photo, the terrain becomes too dark. That happens when the sun points straight up. Also, other objects become dark too.
How i can fix this? I have to change some settings?
BTW im using Unity 2017.4.0f1