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Question by lyrakazemi · Jul 03, 2018 at 12:42 PM · gameperformancebuildingbakingocclusion culling

How to speed up my building Process for my 3D game?

Dear poeple, I am trying to build my project since two days now. But unfortunately my main scene takes forever to build. I also disabled the terrain already, set everyt$$anonymous$$ng statoc, enabled occusion culling, but my framerate is still very low and as I said, it takes ages to build. laoso the light is already in baked only mode. Does anyone have an idea how I can help it? ps. my pc is quite good and it's building ONE Scene with almost everyt$$anonymous$$ng diabled for 2 hours now.

Thank you guys! alt text

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Answer by YBtheS · Jul 04, 2018 at 02:03 AM

Go to Window > Lighting > Settings. Turn off Realtime Global Illumination. That should reduce the time a lot. I t$$anonymous$$nk (but I'm not sure) that if you turn off Baked Global Illumination it will help too. If you want a little extra time reduction, turn off static lightmap on all objects.

I hope t$$anonymous$$s helps!

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