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Question by pavenleo · Aug 04, 2011 at 08:38 AM · display

Display both text and image on a selection grid

I would like to display both text and images on selection grid items, however, it seems that Unity does not support this.

It seems to be a quite simple problem, but still I cannot find any viable solution so far, and it took me a lot of time looking around for one.

Anyone has a idea for this please help me out.

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avatar image Graham-Dunnett ♦♦ · Aug 04, 2011 at 12:17 PM 0
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I'd love to help but I have no real idea what you are asking. :-(

avatar image Graham-Dunnett ♦♦ · Aug 04, 2011 at 12:21 PM 0
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http://answers.unity3d.com/questions/152613/adding-guilabels-between-selectiongrid-buttons.html

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Answer by Statement · Aug 04, 2011 at 12:20 PM

Use the overload of SelectionGrid that accepts GUIContent. GUIContents have both text and images.

Example:

 using UnityEngine;
 using System.Collections;
 
 public class Demo : MonoBehaviour
 {
     public int selected = 0;
     public int columns = 3;
     public GUIContent[] contents; // Set it up in inspector etc
 
     void OnGUI()
     {
         selected = GUILayout.SelectionGrid(selected, contents, columns);
     }
 }

You can also make use of gui styles to tailor the appearance and layout of the text and images within grid items.

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avatar image autumnfruit · Oct 07, 2014 at 06:12 PM 0
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Thank you. finally found something works after 2 day of searching

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Answer by pavenleo · Aug 08, 2011 at 03:59 AM

Thank you for your help. It seems that GUIContent actually use image as its icon, rather than its background. I would like to display text inside the images, however, I only can find 4 options to layout image and text, they are: ImageAbove, ImageLeft, TextOnly, and ImageOnly.

Is there a property which act like background image in GUIStyle?

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