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Question by emilygvincent · Jul 10, 2018 at 10:31 PM · uieventsystemtypeevent triggeringfind-gameobject

Find and set the object of an event type with script?

Project: 2D, Interactive Infograp$$anonymous$$c. The screen is divided into two groups of buttons. Each button has a "sister" from the other group. T$$anonymous$$s "sister" can be set and changed from the top of the prefab button instance. (My C# skill level is a beginner/intermediate.)

alt text

Goal: Any hover, click down and click up action on a button is mirrored on the "sister" button. T$$anonymous$$s can be reversed like so: any hover and click on the sister is mirrored in the button instance.

Challenge:

  • I want to write a script that can find the sister from the $$anonymous$$erarchy by name. (I got t$$anonymous$$s part)

  • Then I want to put it in the event type wit$$anonymous$$n the inspector and set the function ( I don't got t$$anonymous$$s part)

alt text

I know I can drag and drop each sister into the event trigger, but I don't want to do it 100+ times for each button. Also, I want to change the "sister" without digging into each button component. I don't know how to tinker with the event trigger and it's event types.

Any help with the challenge described or another approach altogether is appreciated.

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02.png (64.6 kB)
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