So, first a disclaimer: I am very new to all of this.
I’m trying to implement reward video with Appodeal. It seems fairly simple, from the SDK documentation, but I can’t seem to get it to actually work.
I’ve done the initialization step in my main scene like this:
void Start()
{
string appKey = "somekey";
Appodeal.disableLocationPermissionCheck();
Appodeal.setTesting(true);
Appodeal.initialize(appKey, Appodeal.INTERSTITIAL | Appodeal.BANNER | Appodeal.REWARDED_VIDEO);
}
I then try to setup a reward video add with this:
// play add
if (Appodeal.isLoaded(Appodeal.REWARDED_VIDEO)) {
Appodeal.show(Appodeal.REWARDED_VIDEO);
}
else
{
Debug.Log("Not loaded :(");
}
Which simply results in a debug message “Not loaded :(”.
Does anyone have some experience with appodeal?
Is it not supposed to show something, when running inside unity? (I haven’t built this, just running in unity).