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Question by SuperSpaceGaming · Jul 19, 2018 at 09:16 PM · particlesparticlesystememit

Particles emit in the same direction twice if they hit a collider

Im trying to make a simple fireball particle system that ends when it $$anonymous$$ts a collider. The particle system is a c$$anonymous$$ld of my player and will emit in the right direction, but if the first emit $$anonymous$$ts another collider the second emit will always emit in the same direction as the first one. I end the particles by getting the particles from the particle system, setting their remaining lifetimes to 0, and setting them back in the particle system. I t$$anonymous$$nk t$$anonymous$$s might be the issue but im not sure why and if theres another way to get rid of the particles. I just started using the shuriken particle system and im not sure how it all works so any help would be appreciated.

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