Virtual hands in FPS MMO game

Hello!

Hands with animations (shoot weapon for example) aren’t the same hands of your real character/avatar. If we are playing a MMO FPS game like Counter Strike f.e., we can see other players with their hands but their real hands are invisible for playing animates and something like this.

Can someone explain me how it works? I can’t find an active forum or video. Give me info and I will search :slight_smile:

Sorry for my english. Thx for read.
Álvaro.

In order to do such things, you need to use camera’s culling mask feature.

So basicaly, you can tell a camera to only render specific layers. The first person view will view everything excepts the complete character while the third person camera will see everything but the ‘first person view hands’.

If you want more details, see Unity Manual: Layers, the page talks about camera’s culling masks :slight_smile:

Hope it helped !