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Question by zigastrmsek · Jul 28, 2018 at 02:36 AM · unity 5renderingunity5materialstextures

Trees that I painted on terrain are really dark and also missing parts in it's hirearchy...

https://prnt.sc/kbz9q4

Screenshot. I added a green sphere that doesnt show in play mode and that doesnt cast shadows to the speedtree tree. The purpose of this sphere is to make the area under the tree have green inderect tint to it. It all looked fine (as you can see on the trees to the left and the right of the screen) which were placed in manually. But as you can see the tree in the middle, which was placed using the terrain paint tool, is too dark and also doesnt have this shphere at all. These trees are using the same prefab so there is no difference between them, I even triple checked and nothing. You can even see in the inspector that the tree I'm using has a sphere in it.

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